The role of the end-user has been frequently emphasized on the barriers for deciding to undertake deep renovation works. How end-users or individual investors perceive the renovation market is a very critical element that must not be disregarded.
Under TripleA-reno project, UIPI and its 15 partners will address the barriers for deep building renovation from end-users’ perspective with the aim to make acceptation and decision making attractive for consumers. TripleA-reno is a 3 years project and is expected to conclude by mid-2021. The acronym TripleA-reno stands for Attractive, Acceptable and Affordable deep Renovation by a consumers orientated and performance evidence based approach.
In order to achieve this, TripleA-reno will develop an open and end-users centred application platform for decision support, quality validation and community building and will incorporate game-design elements in order to among others, motivate participation and engagement of users.
In addition, it aims at providing end-users of deep renovation projects with attractive, understandable and personalised information of realised real performance, by fostering consumer-centred business models that will provide data about indoor environment quality, energy use, health and well-being indicators after a deep renovation process.
In parallel, the development of additional Information and Communication Tools (ICT) will try to assist workers and professionals on learning new technologies, gaining new skills and keep pace with the technical complexity of a renovation processes.
On June 12-13 the first project meeting of TripleA-reno project was held in Brussels, where partners had the chance to meet for a first time and participate in constructive conversations on the goals and timeline of the project.
During the KoM participants had the chance to try the Virtual Reality (VR) glasses and navigate through a high detailed virtual house, where the user had the opportunity to choose, relocate and even paint the different furniture and structural elements of the house. Decision making process for building renovation will provide a video game experience and users will be able to walk through their renovated house long before their decision is taken.
By the end of the project, end-users will be able to test this technology, share their experiences and reflect upon the usability of the platform.
For more information visit project’s website.
Connect with TripleA-reno
This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 784972.